Many students find mathematics difficult as a discipline. Further, research has shown that the most powerful learning occurs when students blend symbolic interpretations with visual and spatial representations (Park & Brannon, 2013). To take advantage of this tendency Anthony introduced computer generated interactive demonstrations, referred to as math applets to give students additional tools for studying.

Math applets are basically small simulations that apply to a single phenomenon that allow individuals to adjust controls that visually (in many cases) impact a graphic. For example the simple math applet at will allow the user to make direct modifications to variables in a sine or cosine function by using scroll bars, inputting different values, or changing html radio buttons. Changes can be seen instantly.

These applets can be found easily on the web and can apply to just about anything the author wishes to model. For this project, a central website,, was created for easy access to various applets. The top 4 links on this page direct the user to applets created by the project author as well as those created by external authors that have allowed their work to be used as open source material.

Funding for this project was provided by the Humber College Centre for Teaching and Learning through the Scholarship of Teaching and Learning Program (2015-2016).

Please contact professor Anthony VanHoy <> in order to find out more about his project.